Showing posts with label exercise 4. Show all posts
Showing posts with label exercise 4. Show all posts
Friday, August 22, 2014
Tuesday, August 12, 2014
Sunday, June 8, 2014
Brendan Lyall - Exercises 1 - 11
Posting the combined level 1.....have made updates from FB feedback...enjoy
A51 Exercise Level 1 from Bacid on Vimeo.
A51 Exercise Level 1 from Bacid on Vimeo.
Monday, May 26, 2014
Monday, May 12, 2014
Friday, May 2, 2014
Wednesday, April 30, 2014
Andy Menter - Exercise 4
A little baffled by how hard it is to find the time to work on some of these :O
Anna Czoski - Exercise 4
I've been wanting to use this simple otter rig for awhile now. Here goes! It's not the easiest rig to animate but its a fun subject.
Tuesday, April 29, 2014
Monday, April 28, 2014
Steve Marshall - Exercise 4 WIP
I worked on this over the weekend for a couple hours both Saturday & Sunday. I'd call this a little more than blocking. I am going to keep working it to try and push it up a to another level of polish.
Animation51 Exercise 4 WIP from Steve Marshall on Vimeo.
I'm not keeping the deadlines because I want to focus more on pushing my animation to another level overall. I was greatly inspired by the work over at http://animation51.blogspot.com/. Working fast and on deadline is something I already do at work, so speed isn't where my work is currently suffering. Quality, quality, quality! That's what I need to focus on.
If anyone has any thoughts or comments on how to make this better, I could definitely use them, and they would be greatly appreciated.
Animation51 Exercise 4 WIP from Steve Marshall on Vimeo.
I'm not keeping the deadlines because I want to focus more on pushing my animation to another level overall. I was greatly inspired by the work over at http://animation51.blogspot.com/. Working fast and on deadline is something I already do at work, so speed isn't where my work is currently suffering. Quality, quality, quality! That's what I need to focus on.
If anyone has any thoughts or comments on how to make this better, I could definitely use them, and they would be greatly appreciated.
Saturday, April 26, 2014
Yasha's excersie 4
Once again I would love to have had some extra time to work on a few things like some of the arcs and some of the arm/shoulder actions... but I ran out of time.
...
One day I will be fast
Valentious Williams - Exercise 4
Valentious Williams_Absorbentghost-Exerxise 4-HeadTurn 03 from Absorbentghost on Vimeo.
Here is a WIP of my head turn, times up so here is wat ive got done so far .
Here is a WIP of my head turn, times up so here is wat ive got done so far .
Johanna Gan - Exercise 4
Here is my exercise 4. I included the stages it took to get to the final, with the final in the front and the end (as JK mentioned it's nice to see). It's definitely a challenge as I'm not only doing the animation exercises but also forced to draw on the computer (a big challenge for me), draw for animation (another challenge I've never officially put into practice until now), sharing the drawings on more highly viewed public site (yikes!) while expanding my Toon Boom knowledge. A lot of learning going on!
With that said, the original intent was to make it look like the dog posted in the Facebook event for exercise 4, so you can see that in the first clip (very rough), but I became a bit frustrated as my character designing skills have never been tested up to this point (and I didn't really plan it out).
I wanted to start over so the second part I thought, I really ought to keep it simple; it's a "simple head turn" exercise, yet I was compelled to try a zip turn (Richard Williams, p. 96)/smear (à la Chuck Jones), so you might be able to see it in the pointy noised example in the middle (again very rough).
Frustrated again at my lack of character design and tool (software) using ability, I decided to work on paper. Luckily, when I had a more steady income I purchased the Walt Disney's Nine Old Men: The Flipbooks, and for the first time since buying it I pulled it out to see if there were any cases of head turns I could "copy". (Learn from the best, right?) To my surprise the first book I pulled out was Milt Kahl and the sample was none other than 101 Dalmatians and the first frames were of a head turn! So, the final (minus ears because I didn't want to do the overlap stuff right now) is more based on Pongo. (and yes, the 2nd drawing in this section is a bit rough... I think it makes him look a bit surprised. haha)
I'm a writer so thanks for reading this rather lengthy post, and alas, without further ado...
Animation 51 #4 from Johganna on Vimeo.
With that said, the original intent was to make it look like the dog posted in the Facebook event for exercise 4, so you can see that in the first clip (very rough), but I became a bit frustrated as my character designing skills have never been tested up to this point (and I didn't really plan it out).
I wanted to start over so the second part I thought, I really ought to keep it simple; it's a "simple head turn" exercise, yet I was compelled to try a zip turn (Richard Williams, p. 96)/smear (à la Chuck Jones), so you might be able to see it in the pointy noised example in the middle (again very rough).
Frustrated again at my lack of character design and tool (software) using ability, I decided to work on paper. Luckily, when I had a more steady income I purchased the Walt Disney's Nine Old Men: The Flipbooks, and for the first time since buying it I pulled it out to see if there were any cases of head turns I could "copy". (Learn from the best, right?) To my surprise the first book I pulled out was Milt Kahl and the sample was none other than 101 Dalmatians and the first frames were of a head turn! So, the final (minus ears because I didn't want to do the overlap stuff right now) is more based on Pongo. (and yes, the 2nd drawing in this section is a bit rough... I think it makes him look a bit surprised. haha)
I'm a writer so thanks for reading this rather lengthy post, and alas, without further ado...
Animation 51 #4 from Johganna on Vimeo.
Friday, April 25, 2014
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